Join us on Telegram
Table of Contents
How to Survive Scary Monsters in Lethal Company
Other guides for Lethal Company include Lethal Company Scrap Spawning Guide and All Monsters in Lethal Company List.
We are categorizing these monsters into groups: the Safest Monsters to the Hostile Ones.
Wandering Locusts are found outside in swarms, but they pose no real threat to you and will disperse if you approach.
Manticoils are bird-like creatures with four wings, usually flying in flocks overhead in open spaces. They are not aggressive and will not attack you.
THEY SHOW THEIR REAL SELF WHEN PROVOKED ⚠️😡🔥
To avoid conflict, keep a safe distance and refrain from stealing their collected items.
In case of attack, defend yourself with a few hits with a shovel or a sign.
Like manticoils, baboons are winged creatures that roam in groups outdoors. However, unlike manticoils, baboon hawks become aggressive if approached.
They generally keep to themselves as long as you keep a safe distance, but a large group can be a threat.
Be careful as they are considered "lethal" in close encounters.
The spore lizards in Lethal Company are harmless creatures found in the corridors that aim to provide a mild scare without posing a significant threat.
When they meet, they often stop and stare without taking any aggressive action.
If they get too close, they release a harmless pink mist that momentarily blocks your view.
Although they can become aggressive, their attacks are not very damaging.
Hostile Monsters in Lethal Company
The Safest ones barely attack, unless you disturb them. While enjoying this post, you should also check out Lethal Company Terminal Commands.
Found in groups guarding hives. Commonly found in large outdoor groups, Circuit Bees are easy to avoid enemies in Lethal Company.
Although they are not prone to aggression, they fiercely guard the valuable hive, which is a sought-after item for sale due to its high value.
However, caution is advised when attempting to steal their hive, as they are quick to stalk and attack lethally, causing considerable damage.
Once the hive is looted, these bees will roam the map endlessly, adding another layer of challenge to your exploration.
Encountering the Hygrodere in Lethal Company reveals a large, slow-moving blob that moves through the interior corridors.
Once he spots you, he becomes aggressive and starts chasing you.
Fortunately, his slow pace makes it easy to dodge, and with a bit of forward momentum, you can even outrun him.
Be careful in tight spaces to avoid getting trapped, as touching a Hygrodere at a dead end can result in instant demise.
Encounters with Snare Fleas in Lethal Company may not be the biggest threat individually, but they become potentially fatal when alone.
They hang from interior ceilings, waiting for a passerby to fall on them, wrap around their necks, and induce suffocation.
This not only disrupts voice chat but also limits visibility.
To escape, travel with a companion with a quick kill weapon, or opt to run to the exit, which will cause the Snare Flea to drop.
Bunker Spiders, the massive arachnids of Lethal Company, roam the interior spaces.
Caution is vital as touching their webs will trigger a temporary trap and alert the spider to your location.
Engaging these formidable enemies in combat is not recommended due to their toughness.
Escaping them requires extra caution as spiders can open closed doors.
Decorated with spikes and large, glowing white eyes, this humanoid creature lurks inside and tries to sneak up on you.
Direct eye contact is essential to thwarting his deadly intentions; he gets scared and retreats.
However, if the fern is cornered and constantly watched, it becomes deadly.
Be careful, as killing Bracken will not only end the teammate but also drag his body away and prevent the item from respawning.
Thumper in Lethal Company has a shark head and two long trailing arms, he is an inner creature. Notably, it lacks hearing abilities, allowing for stealth.
Once spotted, it charges at incredible speed and deals a fatal blow on contact.
You can avoid it by turning corners or, more safely, by jumping on the railing - out of his reach.
For those equipped with a weapon, guardrail defense is viable.
The Coil-Head in Lethal Company resembles a dummy with a sprung head, similar to the classic Weeping Angel enemy.
With limited combat options, your strategy involves just looking at him and backing away slowly.
A single hit from the Coil-Head will prove fatal, but it will remain motionless when looking directly at it.
Eyeless Dogs, the large canine monsters in Lethal Company, roam outside after dark. Be extremely careful as a direct encounter results in instant death.
They take advantage of their blindness and rely on proximity for awareness, giving you time to plan your escape when you're at a distance.
Beware of their tendency to surround your ship, making it difficult for the crew to return.
Additionally, they can infiltrate the ship if the doors are left open.
With three distinct phases, Jester initially resembles a passive jack-in-the-box.
Once it spots you, it goes into stalking mode and stops temporarily before entering the second stage of stationary winding.
It is recommended to leave the building during this phase.
As it progresses to the third stage, a giant skull appears that speeds up over time and relentlessly pursues the player until they are all either dead or evacuated.
The Ghost Girl in Lethal Company acts as a captivating entity that uniquely appears on higher moons to haunt the chosen player.
Invisible and inaudible to all but the chosen victim, she watches silently from afar.
However, it will eventually jump towards the selected player, resulting in instant death on contact.
Detecting her presence, unless you are the chosen victim, relies on the ship's cameras, the only means of revealing her elusive existence.
Surviving and Defeating Drama Masks in Deadly Society:
- Distinguish between the masks of comedy and tragedy.
- Know their level of aggression.
- Quickly transport and sell the mask for around 40 credits.
- Never wear a mask to avoid possession which results in death within 5 seconds.
- Use a teleporter or escape into space if you have a mask on the ship.
The Nutcracker is an aggressive creature found inside, armed with a shotgun, patrolling the facility and targeting individuals it perceives as a threat for elimination.
- It rarely spawns early but is more likely to appear in the months of higher layers.
- Listen for distinct sounds to find out, but watch out for similar sounds when walking on tiles.
- It detects movement but stops firing if you stand still while looking at it.
- Using the shovel will trigger his attack.
- Avoid his double-shot shotgun by hiding behind objects.
- After he fires twice, he will charge again - quickly attack him with the shovel.
Earth Leviathan, the colossal worm in Lethal Company, hides underground outside, so its emergence is unpredictable, except on the ship's monitors, which show it as a giant dot.
- The detection of tremors and soil disturbance signals its imminent occurrence.
- When these symptoms appear, quick action is critical to survival.
- If the Leviathan takes possession of the player, it will eat the body, erasing both the player and any items carried.
The forest ranger in Lethal Company is a massive wooden creature that emerges after midday and patrols outside the map with loud footsteps heard from afar.
When hit, look for cover, or if you're near a ship, make a quick retreat.
Escaping the pursuing Keeper is difficult due to their speed.
Once a guard catches you, it will take possession of you and consume you, erasing your body and items.